Digital Tutors High Poly Robot Modeling For Games in 3ds Max 遊戲機器人模型教學 英文版
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軟體名稱: Digital Tutors High Poly Robot Modeling For Games in 3ds Max
語系版本: 英文版
光碟片數: 單片裝(單面雙層 DVD)
保護種類: 無保護
破解說明: 無
系統支援: 適用所有支援播放 MP4(MPEG-4) 影片的作業系統
硬體需求: 適用所有支援播放 MP4(MPEG-4) 影片的作業系統
軟體類型: 遊戲機器人模型教學
更新日期: 2013.10.04
軟體發行: Digital Tutors(k.EISO)
官方網站: http://www.digitaltutors.com/tutorial/1048-High-Poly-Robot-Modeling-For-Games-in-3ds-Max
中文網站: 無
軟體簡介: (以官方網站為準)
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由 Digital Tutors 教學網站所推出的教學↓
High Poly Robot Modeling For Games in 3ds Max
◎講師
Valentin Yovchev
◎適用階層
進階學習者
◎適用軟體
3ds Max 2012
◎教學時間
15 小時 18 分鐘
章節
1. Introduction and project overview
2. Robot sketches overview
3. Setting up the reference
4. Blocking overall body and arm joints
5. Blocking the arm and leg joint
6. Refining the chest and arms
7. Blocking the head and legs
8. Refining the arms and legs
9. Blocking the palm
10. Refining the palm and the arms
11. Refining the chest piece
12. Refining the middle chest piece
13. Setting up the chest for retopology
14. Blocking the head and arm joints
15. Blocking the rocket launchers
16. Blocking the back vents
17. Blocking the main polygons of the chest
18. Figuring out the chest topology
19. Blocking the back reactor piece
20. Capping the head and arm joints
21. Detailing head and arm joints
22. Blocking and detailing the rocket launchers
23. Blocking the rocket launcher outside piece
24. Refining the rocket launcher outside piece
25. Blocking the reactor outside piece
26. Refining the reactor and rocket pots
27. Blocking the holes for rockets
28. Detailing our rocket pots
29. Extending the rocket pots
30. Refining out the final rocket pots
31. Fixing edge flow problems on the rocket pots
32. Blocking out the basic rocket
33. Refining the rocket and adding bolts
34. Setting up the rockets in the rocket pots
35. Modeling out the reactor interior
36. Modeling the control board of the reactor
37. Adding more details to the control board
38. Finishing the control board
39. Cloning and positioning the control board
40. Blocking out the reactor core
41. Refining our complete reactor piece
42. Adding tubes to the rocket pots
43. Modeling out the vent floater
44. Detailing and positioning the vent floaters
45. Blocking out the major chest floater piece
46. Refining the big chest floater piece
47. Adding sphere detail bolts to the chest
48. Adding vents to the rocket pots
49. Edge refining the reactor and the chest
50. Refining the second big floater on the chest
51. Modeling the sphere joints
52. Modeling the high poly of the arm
53. Detailing the high poly of the arm
54. Editing the base mesh for the forearm
55. Modeling the basic high poly of the forearm
56. Modeling the forearm top piece mesh
57. Refining the forearm and blocking weapon
58. Modeling the weapon slide mechanism
59. Detailing the interior of the forearm
60. Blocking the gun barrel
61. Refining the interior of the forearm
62. Placing the forearm and fixing the interior
63. Modeling the final leg
64. Refining the final leg
65. Fixing the leg details and modeling the pelvis
66. Refining the pelvis mesh
67. Modeling the main floater for the pelvis
68. Adding vents to the pelvis mesh
69. Refining the floaters on the pelvis
70. Blocking the high poly head
71. Refining the head and blocking the eyes
72. Finishing the head and refining the eyes
73. Fixing the final head and tweaking the body
74. Blocking the palm and the finger joints
75. Modeling the fingers of the robot
76. Adding panels to the legs
77. Blocking out another floater mesh
78. Creating the main floater for the forearm
79. Unlinking and ungrouping the meshes
80. Adding smooth groups to the leg
81. Xforming the leg
82. Attaching the arm elements to pieces
83. Xforming the rocket pots
84. Xforming the bombs
85. Xforming the reactor of the robot
86. Linking the elements of the body
87. Setting up our final pose
片段介紹
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